DEVELOPER PAGESALISTER LOCKHART Art Director at Tantalus GLENN 'GAFFER' FIEDLER He's over at Pandemc USA now! JOHN PASSFIELD John's Cartoons John's Game Musings STEVE STAMATIADISCreative Director and co-owner of Krome Studios - Space Captain Steve's Journal MARK MORRISON Producer/Designer - Heroic Cinema KEVIN 'ZAPH' BURFITT Producer, Atari Melbourne House YUSUF PISAN Senior Lecturer in the Department of Software Engineering, Faculty of Information Technology at The University of Technology, Sydney in Australia. KEN WILLIAMSON Level Designer for THQ Studio Australia GARTH MIDGLEY Senior Artist at Atari Melbourne House ROD GREEN Modeller and Animator Extraordinaire! DAVID KING He's David King, modelling genius :) PETER 'RAHNEM' RESPONDEK Locally bred Mapper/Level Designer working for Digital Extremes 'TRUNA' JANE TURNER Teacher at QUT and organiser of many developer related events (IGDA Brisbane, I-Give Awards) GRUMPY GAMER Blog for Ron Gilbert (Maniac Mansion, Monkey Island etc) GAME MATTERS Blog for Warren Spector, 3D Realms CGI COURSESTafe NSW Silicon Graphics Centre Design Centre, Enmore College 110 Edgeware Road, Enmore NSW 2042 .. phone: 02 9394 5716 Mad Academy (Discreet Approved Training Centre) Building 220, Room 101a Fox Studios Australia, Driver Avenue, Moore Park, NSW 1363 www.madacademy.com.au 3D/ANIMATION STUDIOSNSW Animal Logic Lastgun Studios VIC Act 3 Animation Animagrafx Iloura QLD ACT SA WA TAS (more coming soon) |
GAME INDUSTRY CONFERENCESGame Connect: Asia Pacific 2007 GCAP 07 will be an ideal opportunity for Australian and international game developers to network with industry colleagues such as publishers, programmers, developers, creative artists and with players intimately involved in the digital content sector of the industry in the Asia-Pacific region. GCAP 07 has been strategically organized to address the development needs and opportunities presented by the Asia Pacific's rapidly growing digital interactive video game industry and it will be the best platform for exhibitors to showcase, promote and/or launch new products and services. 15-17 November Free Play 2007: Next Wave's Independent Game Developers Conference This year’s conference is on Saturday the 18th of August from 9:30am to 8:30pm at the Australia Centre for the Moving Image (ACMI), Federation Square, Flinders Street Melbourne. Tickets are available from the ACMI Box Office on 03 8663 2583: $20 Full & $15 Concession and Student. GAME INDUSTRY ASSOCIATIONSGame Developers Association of AustraliaThe Game Developers Association of Australia (GDAA) was formed in November 1999 and launched at the inaugural Australian Game Developers Conference (AGDC) in Sydney later that month. The GDAA was created by leading developers to increase the profile of the Australian interactive computer games industry both in Australia and internationally with a view to: - promoting the growth of the industry in Australia - attracting new talent into the industry - keeping talent already in the industry in Australia - attracting capital and publishers from overseas - promoting a sense of community within the industry www.gdaa.com.au for more information.To subscribe to the GDAA newsletter please send an email to Tim Richards, GDAA Newsletter Editor tim@ematic.com.au. Tell Tim Sumea sent ya! New Zealand Game Developers Association The New Zealand Game Developers Association was formed in late 2001 to consolidate and support the games development industry within New Zealand. Specifically, the NZGDA seeks to: - Build development capability and capacity within New Zealand - Promote New Zealand game developers both nationally and internationally - Retain talented individuals and games companies within New Zealand - Attract foreign investment and publisher interest - By working closely with developers, educational institutions and government bodies, the NZGDA seeks to build the New Zealand game development industry into a preferred supplier of products and services for the growing US$10 billion worldwide videogame industry. www.nzgda.com for more information. Interactive Entertainment Association of Australia Our members are Australian computer and video game companies. IEAA activities include business and market research, public affairs and intellectual property protection services. click here. Multimedia Victoria For information on Victoria's games industry and the gameplan initiative, click here. Game Plan: The Next Level is the Victorian Government's blueprint for growing the Victorian computer game industry. It shows that the government is determined to reinforce Victoria's reputation as a centre of excellence for computer game development, and identifies a range of new initiatives to do just that. Australian Government - Australian Film Commission FundingGovernment organisations that provide financial assistance for digital media projects. Games Organisations representing the interests of the interactive games industry. Industry Organisations Australian organisations specialising in digital media content. New South Wales Department of State and Regional Development - click here Queensland Game Developers For information on Queensland's games industry, click here. IGDA Student Chapter Network New Zealand - Click here Brisbane IGDA Chapter - Webpage, BlogSpot, Brisbane IGDA Forum Melbourne IGDA Chapter - Webpage, Melbourne IGDA Forum Perth IGDA Chapter - Webpage Adelaide's Game Developer Community - Click here Queensland University of Technology (QUT) Gaming - Click here |