DEVELOPER PAGES

ALISTER LOCKHART Art Director at Tantalus GLENN 'GAFFER' FIEDLER He's over at Pandemc USA now! JOHN PASSFIELD John's Cartoons John's Game Musings STEVE STAMATIADISCreative Director and co-owner of Krome Studios - Space Captain Steve's Journal MARK MORRISON Producer/Designer - Heroic Cinema KEVIN 'ZAPH' BURFITT Producer, Atari Melbourne House YUSUF PISAN Senior Lecturer in the Department of Software Engineering, Faculty of Information Technology at The University of Technology, Sydney in Australia. KEN WILLIAMSON Level Designer for THQ Studio Australia GARTH MIDGLEY Senior Artist at Atari Melbourne House ROD GREEN Modeller and Animator Extraordinaire! DAVID KING He's David King, modelling genius :) PETER 'RAHNEM' RESPONDEK Locally bred Mapper/Level Designer working for Digital Extremes 'TRUNA' JANE TURNER Teacher at QUT and organiser of many developer related events (IGDA Brisbane, I-Give Awards) GRUMPY GAMER Blog for Ron Gilbert (Maniac Mansion, Monkey Island etc) GAME MATTERS Blog for Warren Spector, 3D Realms


CGI COURSES

Tafe NSW Silicon Graphics Centre Design Centre, Enmore College 110 Edgeware Road, Enmore NSW 2042 .. phone: 02 9394 5716


Mad Academy (Discreet Approved Training Centre) Building 220, Room 101a Fox Studios Australia, Driver Avenue, Moore Park, NSW 1363

www.madacademy.com.au

3D/ANIMATION STUDIOS

NSW Animal Logic Lastgun Studios

VIC Act 3 Animation Animagrafx Iloura

QLD

ACT

SA

WA

TAS

(more coming soon)

GAME INDUSTRY CONFERENCES

Game Connect: Asia Pacific 2007 GCAP 07 will be an ideal opportunity for Australian and international game developers to network with industry colleagues such as publishers, programmers, developers, creative artists and with players intimately involved in the digital content sector of the industry in the Asia-Pacific region. GCAP 07 has been strategically organized to address the development needs and opportunities presented by the Asia Pacific's rapidly growing digital interactive video game industry and it will be the best platform for exhibitors to showcase, promote and/or launch new products and services. 15-17 November

More information here!


Free Play 2007: Next Wave's Independent Game Developers Conference This year’s conference is on Saturday the 18th of August from 9:30am to 8:30pm at the Australia Centre for the Moving Image (ACMI), Federation Square, Flinders Street Melbourne. Tickets are available from the ACMI Box Office on 03 8663 2583: $20 Full & $15 Concession and Student.

More information here!


GAME INDUSTRY ASSOCIATIONS

Game Developers Association of Australia

The Game Developers Association of Australia (GDAA) was formed in November 1999 and launched at the inaugural Australian Game Developers Conference (AGDC) in Sydney later that month. The GDAA was created by leading developers to increase the profile of the Australian interactive computer games industry both in Australia and internationally with a view to: - promoting the growth of the industry in Australia - attracting new talent into the industry - keeping talent already in the industry in Australia - attracting capital and publishers from overseas - promoting a sense of community within the industry

www.gdaa.com.au for more information.

To subscribe to the GDAA newsletter please send an email to Tim Richards, GDAA Newsletter Editor tim@ematic.com.au. Tell Tim Sumea sent ya!


New Zealand Game Developers Association The New Zealand Game Developers Association was formed in late 2001 to consolidate and support the games development industry within New Zealand. Specifically, the NZGDA seeks to: - Build development capability and capacity within New Zealand - Promote New Zealand game developers both nationally and internationally - Retain talented individuals and games companies within New Zealand - Attract foreign investment and publisher interest - By working closely with developers, educational institutions and government bodies, the NZGDA seeks to build the New Zealand game development industry into a preferred supplier of products and services for the growing US$10 billion worldwide videogame industry.

www.nzgda.com for more information.


Interactive Entertainment Association of Australia

Our members are Australian computer and video game companies.

IEAA activities include business and market research, public affairs and intellectual property protection services. click here.


Multimedia Victoria

For information on Victoria's games industry and the gameplan initiative, click here.

Game Plan: The Next Level is the Victorian Government's blueprint for growing the Victorian computer game industry. It shows that the government is determined to reinforce Victoria's reputation as a centre of excellence for computer game development, and identifies a range of new initiatives to do just that.


Australian Government - Australian Film Commission FundingGovernment organisations that provide financial assistance for digital media projects. Games Organisations representing the interests of the interactive games industry. Industry Organisations Australian organisations specialising in digital media content.


New South Wales Department of State and Regional Development - click here


Queensland Game Developers

For information on Queensland's games industry, click here.


IGDA Student Chapter Network New Zealand - Click here


Brisbane IGDA Chapter - Webpage, BlogSpot, Brisbane IGDA Forum


Melbourne IGDA Chapter - Webpage, Melbourne IGDA Forum


Perth IGDA Chapter - Webpage


Adelaide's Game Developer Community - Click here


Queensland University of Technology (QUT) Gaming - Click here


If you want your link included, send your details to me through the contact page.

LOCAL INDIE PROJECTS

LOCAL GAME DEVELOPERS & INSTITUTIONS

300mph
Aberrant Entertainment
Acheron Design
Acid Software
Act3 Animation
Ant Juice
Aquanaut
Atari Melbourne House
Auran
Benevolent Interactive
Big Ant Studios
BigWorld Tech
Binary Star
Blue Tongue
Brownbot
Bungarra
C4
Carnegie Mellon
Cash Games
Castle Music Productions
Charles Sturt University
Crash Education
Crystal Tech Productions
Dead Puppy
Dimension Studios
Dimsdale & Kreozot
Dog Melon
Drewfx
Edith Cowan University
Eidetic Technology Pty Ltd
Electronic Arts Australia
Ellipse Studios
Endgame Studios
Eness
Epiphany Games
Esl Productions
Evolution Games
Eyecon
Eyst
Firelight Technologies
Firemint
Flinders University
Fun Burger
Fuzzyeyes Studio
Game Audio Australia
Game Connect
Gridwerx
Groovy Audio
Halfbrick Studios
HardCover Entertainment
Hemiware
Holopoint Development Studios
Hypercube
Hyperfocal Design
IGDA Brisbane Student Chapter
Ignite Studios Ltd
Imaginary Numbers
Infinite Interactive
Insendiego
Interzone Games
Intrigue Entertainment
IR Gurus
Ironmonkey Studios
Irrational Games
Jaishaw Games
James Cook University
Jumbuck Entertainment
Kalescent Studios
Kawow
Krome Studios
Krome Studios (Adelaide)
Krome Studios Melbourne
Kukan Studio
La Trobe University
Lava Injection Studios
Lucid Software Design
Mark Killey
Media Design School
Metia Interactive
Microforte
Microforte (canberra)
Mirandow
Mobstar Games
Monash University
Mooktown Games
Moxy Studios
Murdoch University
Myndspy Entertainment
Mystical Development
Nigredo Studios
Nocturnal Entertainment
Oceanic Studios
Pandemic Studios
Perception
Pixelati
Playscape Games
Polybuilt
Primed Games
Qantm
Qantm College
Qantm College
Queensland University of Technology
R3interactive
Rat Bag Games
Rath
Real Time Studios
Red Tribe
Rendition Studios
Rene Dudfield
RMIT University
Round12 Studios
SCA Sound Studios
Sega Creative Assembly
Sidereal Entertainment
Sidhe Interactive
Silhouette Studios
Southbank Institute
Spectrum Wired
Strategic Studies Group
Studio Moshi
Studio Pumpernickel
Sunrise Games
Super Furious Software
Tantalus
Tasman Studios
Team Bondi
Ten Six Media
That Game
The Academy of Interactive Entertainment
The Academy of Interactive Entertainment Melbourne
Theyergfx
Third Wave Games
THQ Studio Australia
Torus Games
True Axis
Two Headed Software
Two Way Tv Australia
Tycom Studios
U-235 Studios
University of Ballarat
University of Otago
University of Tasmania
Victoria University
Villian
Virtual Mechanix
Viva La Mobile
WheelSpin Studios
White Knight Games
White Noise Games
Wicked Witch
Wildfire Studios
Wingnut Interactive
Wontom

SUMEA MEMBER WEBSITES

   

HAIL HAIL is being developed by 75% Beanie, a group formed by the Diploma 2 of Advanced Computer Game Development students at the Academy of Interactive Entertainment. HAIL can be downloaded at fileplanet.

PAX-GALACTICA a 3D space strategy game currently under development


WEBSITES

SUMEA FRAPPR GROUP Sumeans on the map!

AUSTRALIAN AMIGA SCENE ARCHIVE The Australian Amiga Demo Scene Archive.

SCREEN PLAY Gaming News and Culture Blog by Sydney Morning Herald Writer, Jason Hill.

GAME ON Game On is an initiative designed to foster, develop and support innovation in Australia's digital media industry. At the same time, it provides a raft of exciting free games for players.

GAMENEWS.COM.AU A free resource for Australian game industry professionals and consumers

BIGKID.COM.AU Covering games news & reviews, Australian game developers since 1998

AUSTRALIAN GAMER Australian Gamer is for people all over Australia who are into games, into gaming, or just into the same sort of things things that we're into.

WOMENINGAMES.ORG.AU Mentoring Program for Women In Games Industry

GAMES DOWN UNDER The Games Down Under blog is intented as a temporary communication & data gathering engine for Australian and New Zealand games researchers and other people interested in games.

SELECT PARKS

ACMI GAMES LAB

PLAY THING is a major international event focusing on current and future trends in the field of digital games, featuring key Australian and international game designers, theorists and artists.

BRISBANEGAMEDEV Brisbane game development community

IGDA - Quality of Life paper The Committee has documented the impact of quality of life issues on employee turnover and on the loss of qualified personnel in the Quality of Life White Paper. The White Paper elaborates on "best practices" to improve quality of life and reap the economic benefits of a happier team. The Committee first presented this White Paper at a panel during the 2004 Game Developers Conference.


INSPIRATIONAL ARTISTS

Wes Louie Joachim Feng Zhu Mark BehmCraig MullensKhang Le James Hawkins

_tofu
3dnutta
A1studmuffin
Aaron
Abedford
Adamant
ADavies
Adele
Adeus
Adie
Aek
AJ
Alex
Alia
AlienKinetics
Alim
Allie
Alti
Amckern
Amoc
AnarchyAngel
Ancalagon
Animal
Anotherslave
Anuxinamoon
Arthausstudios
ArtofSW
Arty
Ashalind
AsNagrim
Asylum
Athol
AvalanchE
aX
Axon
Az
Azmodai
Bambam
Bambam007
Bastion
Ben_Hutchison
BenBastian
Benevolent
Betz
Big_Jon
Bissell
Bitshifter
Bloody_footy
Boing
Bondi
Boreilly
BrendanW
BrownBot
Bumskee
Callan
Cam
CaseyJones
Caveatscoti
Chad
Chameleon
Chance
Chao
Chris
Cm2
Cmlibra
Codeburner
Cody
CombatWombat
Concept
Craig
Crampy
CrystalMesh
Cubik
Curtin
CWans
Daemin
DaleK
DamianMurphy
Damon
Dan_Ward
DanielDahl
DanielLamb
Dank
DavidCoen
Design-Addict
Devante
Dexi
Dfcentre
Dfrag83
djsinistral
Doolwind
DoomCookie
Dreid
DrWatson
DrWeaver
Duncan
Duzz
Ein_Stein
Engy
Eric
FaultyMoose
FerretallicA
Firelight
Fodder
Fr0sty
FullMetal
Galdab
Gameedu
GamemasterFugu
Garth
Gastr
Generation
Genetransfer
Gep-art
Gibbz
Godar
Gommo
Grafos
Gridwerx_MD
Grit
Groady
Groovyone
Grover
Hayzie
Hazard
Healsey
Heyyeah
HiredGoon
Hobonation
HoCuS
Horizonfire
Hughmits
Idaho
Inked
InsanelySane
Insolubrious
Insomnia
Interzone
J_A_B
Jaishaw
Jason
Jasonline
Jaynick
Jebus
Jerry
Jet
JI_Styles
John
JohnNangle
Jonathan
Jonathan_Obrien
Jpoots
Jtlim
Jwalduck
Ka0
Kabukiyasha
Kane
Karyn_Kukan
Kaysik
KellyGreen
Kerber
Killadee
Kingi
KingofDaveness
KingScampi
Kizza
Kleptomaniac
Kris
Lach
Landon
Lava_monkey
LDM
LeighMcCulloch
LiveWire
Lock
Logan
Lord_Raven
LorentzForce
LostSanitY
Lowpolyproxy
Lucas
Lukeo25
Majeeva
MajorClod
Manoeuvre
Mario
MarkSA
MARXES
Mat_Byrne
Matias
MattCurtis
Mattus
Mcdrewski
Mdobele
Me109
Megaderek
MickGordon
Milescosmo
Milescosmo
Milla
Millenium
Minor3rd
Mirandow
Mister
Mochumbo
MoonUnit
MRiggall
Muzboz
Mycgs
Napes
Naruga
Naruto
Neffy
Neomage
Neomage
Neuralstasis
Neuro
Nibbles
Nicenbouncy
Ninja
Non-Conformist
Noreha
Oceanic
Orcone
Orko
OzeDooD
Panags
Pantmonger
Parka
Paul
PaulT
Pete
PeterYong
Phatlip
Phil_Hook
Philc
Phish
Phunx
Picpoc
PigeonRat
Pirotess
PixelBitches
PJBurns
Plasmo
Priddo
ProzacMouse
Psion
Ratbaggy
Rath
Rav3nblack
Razor
Redtribe
redwyre
Renwald
rezn0r
Rgreen
Richardj
Rivers
RMurray
ro2703
Rust3d
Ruzza
Sakmode
Sam
Saminc
Samon
Scorpiontail
Scottgcau
Scrow
Shard
Shika
Shiva
Shonen
Silvermirage9
Simon
sKaLpa
Skirmish
SLS
SoothSayer
SoulStudios
Souri
Speic
Squidpants
Stephen
Stevo
Stith691
Supagu
Superfly
Swiftless
Syaped
Syndicate
Tachyon
Talsit
Tamarind
Tank104
Tariq
Tarky
Tarwin
Tedledz
Tensixmedia
Teq_sta
Termi
Thardswrothe
TheFonz
TheRayTracer
Tim
Tojo
Tomcat
Tomothy
Toonerfish
Tris
Twentyseven
Twtva
TyKeiL
UnderTOW
UniqueSnowFlake
Unit
Urgrund
Vaimitt81
Viknash
Villain
Vonsatan
Vshen
Warlord
Watchmaker
Weslouie
Withdrawn
Wizenedoldman
Wozzel
XLR83D
xlr8ed1
Xtremist999
xyz
Youdaman
Zaph
Zen
zer0
Zibba
Interzone Gamespandemic studiosteam bondifiremintir gurusgame audio australiaInfinite InteractiveBigWorld techThe Academy of Interactive EntertainmentBlue TongueMicro FortéElectronic Arts AustraliaSega Creative AssemblyBig Ant Studiosthq studios australiatantalusred tribeQantm